Members

GCC Active Projects

anima_mundi

ANIMAĀ MUNDI

IP, Discoverability and Partnerships: Reviving the International Promotion of European Values Through European Animation Industry Ecosystem

GΑME-ER

Gaming Clusters Across Multiple European Regions

GAMEHEARTS

GAMEHEARTS

Games, Heritage, Arts, & Sport – The economic, social, and cultural value of the European videogame ecosystem.

HAMLET

Human centred generative AI fraMework for culturaL industriEs’ digital Transition.

i-game

i-GAME

Building a community for the co-creation of games with high impact on innovation, sustainability, social cohesion, and growth

REEVALUATE

REEVALUATE

Digital Culture for All: marketplace-led reuse of cultural heritage in games, XR and creative industries

STRATEGIES

STRATEGIES

Powering a greener future for Europe’s game industry

GCC Completed Projects

culturati

CULTURATI

CUSTOMIZED GAMES AND ROUTES FOR CULTURAL HERITAGE AND ARTS

EMPOWER

EMPOWER

Design and evaluation of technological support tools to empower stakeholders in digital education

epic-we

EPIC-WE

Empowered Participation through Ideating Cultural Worlds and Environments: youth imagining, creating and exchanging cultural values and heritage through game-making.

great logo

GREAT

Games Realising Effective and Affective Transformation (societal and cultural domains).

Loga Culture Logo

LoGaCulture

Locative Games for Cultural Heritage.

megaskills

MEGASKILLS

MEthodology of Psycho-pedagogical, Big Data and Commercial Video GAmes procedures for the European SKILLS Agenda Implementation.

MEMENTOES

Immersive games for Museums as vehicles to Engage visitors in empathetic responses.

MuseIT

MuseIT

Multisensory, User-centred, Shared cultural Experiences through Interactive Technologies