Members

The Members that contribute to the GCC and benefit from its network.

epic-we

EPIC-WE

Empowered Participation through Ideating Cultural Worlds and Environments: youth imagining, creating and exchanging cultural values and heritage through game-making.

great logo

GREAT

Games Realising Effective and Affective Transformation (societal and cultural domains).

Loga Culture Logo

LoGaCulture

Locative Games for Cultural Heritage.

MEMENTOES

Immersive games for Museums as vehicles to Engage visitors in empathetic responses.

MuseIT

MuseIT

Multisensory, User-centred, Shared cultural Experiences through Interactive Technologies