ANIMAĀ MUNDI
IP, Discoverability and Partnerships: Reviving the International Promotion of European Values Through European Animation Industry Ecosystem
GĪME-ER
Gaming Clusters Across Multiple European Regions
GAMEHEARTS
Games, Heritage, Arts, & Sport – The economic, social, and cultural value of the European videogame ecosystem.
HAMLET
Human centred generative AI fraMework for culturaL industriEsā digital Transition.
i-GAME
Building a community for the co-creation of games with high impact on innovation, sustainability, social cohesion, and growth
REEVALUATE
Digital Culture for All: marketplace-led reuse of cultural heritage in games, XR and creative industries
STRATEGIES
Powering a greener future for Europeās game industry
CULTURATI
CUSTOMIZED GAMES AND ROUTES FOR CULTURAL HERITAGE AND ARTS
EMPOWER
Design and evaluation of technological support tools to empower stakeholders in digital education
EPIC-WE
Empowered Participation through Ideating Cultural Worlds and Environments: youth imagining, creating and exchanging cultural values and heritage through game-making.
GREAT
Games Realising Effective and Affective Transformation (societal and cultural domains).
LoGaCulture
Locative Games for Cultural Heritage.
MEGASKILLS
MEthodology of Psycho-pedagogical, Big Data and Commercial Video GAmes procedures for the European SKILLS Agenda Implementation.
MEMENTOES
Immersive games for Museums as vehicles to Engage visitors in empathetic responses.
MuseIT
Multisensory, User-centred, Shared cultural Experiences through Interactive Technologies
Accessibility Tools